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Lord of the Rings Online Lore-master's Guide

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NameLore-master's Guide
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LotRO Lore-Master Guide



This is a basic guide to Lore-Masters builds. If you are looking for an in-depth guide up to level 60, this Lore-Master guide is highly recommended.



With the launch of Lords of the Rings Online, a fascinating game based upon J. R. R. Tolkien's writings, LotRO players are looking for tools to make the most out of their gaming experience. If you are one of those and have decided to go for the path of a Lore-master, here's a few secrets to help you along the way.



Trait Builds



The following details specific builds. Depending on the situation you will want to switch your traits around for maximized performance. You want to avoid all “all-in-one” build specifically because while it might enhance one area, it will sacrifice in another, and since this game is very clearly divided between solo and group play you need to make that distinction.



For the most part you will leave your Virtue traits alone...you can keep the same ones for group and solo play slotted. The only ones you will be changing out with regularity is your Class traits.



Furthermore you should make sure to pay attention to boss fights for specific areas. These will be the few times when you might change out your Virtue traits to get higher resists. The Rift, for example, can require high shadow and fear resists, so if you know what kind of boss fights you are going up against, you can change out your Virtue traits accordingly. But it is fairly rare that you need to worry about changing the Virtue ones around, and you don't have to if you really don't want to.



For the most part you will want to stick with Virtue traits that increase your morale and vitality. Why vitality, and not wisdom and fate, you ask? Because all of the Lore-Master gear in the game will provide you with more than enough will and fate bonuses, but you still need to keep your morale as high as possible to counter the massive Dread de-buffs in boss encounters.



Solo Build



Since most of your time solo will be spent relying upon your pet to help you defeat your enemies, your primary focus is on increasing the toughness of your pets. However, you will not be able to hold aggro 100% of the time, so you need to be able to do some damage if the mobs get in close.



Also, as soon as you get the Staff and Sword legendary trait you will be permanently using that trait regardless of which role you will be filling. It's just too valuable to be discarded. You also want increased cast times and reduced morale costs as much as possible for survivability, as well as the ability to control as many mobs as possible to enhance your abilities overall. Noble Savage will also be mandatory when you get it, as the ability to have your pets be Signature abilities is just too sweet to pass up.


Master of the Staff

Beast-Lore

Deep-Lore

Noble Savage

Sword and Staff



Prior to achieving your Legendary traits you can adjust accordingly dependent upon your playstyle. Many people find it useful to use the Hardy Bear trait that you get from your class quests, because it increases the toughness of your Bear pet, at least until you get your Noble Savage trait. However, that is entirely dependent upon your personal choice in pets, as many players also find the lynx to be a far more suitable soloing companion until the Eagle pet is earned.



This is a basic guide to Lore-Masters builds. If you are looking for an in-depth guide up to level 60, this Lore-Master guide is highly recommended.


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